﻿using System;

namespace Flux.Data.Tiles
{
	public class Tile
	{
		public int X { get; set; }
		public int Y { get; set; }
		public int Width { get; set; }
		public int Height { get; set; }
		public int Index { get; set; }
		public Guid TilesetId { get; set; }
	}
}